Austgandzia

An island that has traditionally been rather problematic for a variety of reasons. The most pressing would be the aura of wild magic emanating from the center of island, which can wreak havoc on airships and other magical devices. Also of note are the tribes of goblins and minotaurs that inhabit the mountainous interior region of the island. These tribes are civilized as a result of years of Ezentari rule, but keep their distance from the other inhabitants of the island.

Settlements
The largest settlements in Austgandzia are the 4 towns that dot the fertile outer Feuerbach, Hartfurt, Elbau, and Gandzerwald. There are also many smaller villages that intrude deeper into the island's less habitable interior.

Minerals
The bedrock of Austgandzia slowly shifts and refills itself. While this makes spelunking in caves a confusing endeavor (especially closer to the center of the island where the effect is more prominent), it has also made the island world renowned as a blacksmiths' paradise.